public class Item extends Tileable {
	public boolean used;
	public int type;// 40=health up, 41=armor up
	public Item[] itemArray;
	public int index;

	public Item(int _x, int _y, int _type, Item[] it, int ind) {
		this.x = _x;
		this.y = _y;
		this.used = false;
		this.type = _type;
		this.itemArray = it;
		this.index = ind;
	}

	public int getType() {
		return this.type;
	}

	public Item[] getItemArray() {
		return this.itemArray;
	}

	public int getIndex() {
		return this.index;
	}

}
